One of the things I’ve picked up in Yoga is that even advanced practioners need to get back to the basics sometimes. As I work on my next project, while still querying on Eastlight, I’m looking at writing as a craft in a whole new light.
The new project (working title Ghost Town), is in the early stages and this gives me the chance to be better organized from the start. I’m back at the start of the development cycle, and I’m fortunate that I’m bringing more experience to my game.
What does that mean exactly? I’m breaking my work into tighter scenes. I’m rambling less when I write. I’m writing stronger sentences out the gate and hopefully with more clarity. I’ve also learned (and this is a big one for me) that not every idea which springs to mind needs to go into every chapter or book. Sometimes, my first idea for a scene isn’t the best, so I take the time to refocus setting before writing.
I’m at the start of the project, but I’m looking at my writing with a lot more confidence and a lot more skill than what I brought to Eastlight and Neophyte. I’m hoping the eventual payoff will be the need for less rewrite this time. I know rewrites are a natural part of the project lifecycle, but I’d like to shorten the number to get projects out to market faster.